minigame 5 add more design 1.2

This commit is contained in:
2026-05-05 18:04:38 +00:00
parent ede5174a2f
commit 9375b8b0ae
5 changed files with 182 additions and 41 deletions
File diff suppressed because one or more lines are too long
+161 -32
View File
@@ -4094,6 +4094,11 @@
return isStackTowerMissionUiMapPlay() && stackTowerMissionPhase === 'live';
}
/** mnptfts2 Jumper — ใช้ cyber HUD แบบภารกิจคำถาม (TIME plaque + SCORE แถว QM + กรอบโปรไฟล์) */
function isJumpSurviveMissionHudActivePlay() {
return isJumpSurviveMissionUiMapPlay() && jumpSurviveMissionPhase === 'live';
}
function stackTowerAssetUrl(file) {
return BASE + '/img/TowerBlock/' + String(file || '').replace(/^\/+/, '');
}
@@ -4548,6 +4553,57 @@
}, STACK_TOWER_RESULT_FLASH_MS);
}
/** Jumper mnptfts2: เกรด F = ภาพ gameover · อื่น = complete (ก่อนแผงสรุปผล) */
function jumpSurviveMissionOutcomeImageFile(mission) {
const g = mission && String(mission.grade || '').toUpperCase();
if (g === 'F') return 'result-gameover.png';
return 'result-complete.png';
}
/**
* Jumper ภารก: ใช #stack-tower-result-flash เหมอน Tower time_up = timeup แล outcome;
* all_dead = าม timeup แล outcome อยางเดยว แลวคอย GCM
*/
function beginJumpSurviveMissionResultFlashSequenceThenGcm(mission, endKind) {
if (!mission || mission.uiSkin !== 'jumper') {
showGauntletCrownMissionOverlay(mission);
return;
}
hideStackTowerResultFlashDomOnlyPlay();
const ov = document.getElementById('stack-tower-result-flash');
const imgEl = document.getElementById('stack-tower-result-flash-img');
if (!ov || !imgEl) {
showGauntletCrownMissionOverlay(mission);
return;
}
const outcomeFile = jumpSurviveMissionOutcomeImageFile(mission);
const finishToGcm = function () {
hideStackTowerResultFlashDomOnlyPlay();
showGauntletCrownMissionOverlay(mission);
};
const showOneFlash = function (file, onDone) {
imgEl.onerror = function () {
imgEl.onerror = null;
onDone();
};
imgEl.src = jumperAssetUrl(file);
ov.classList.remove('is-hidden');
ov.setAttribute('aria-hidden', 'false');
stackTowerResultFlashTimer = setTimeout(function () {
stackTowerResultFlashTimer = null;
onDone();
}, STACK_TOWER_RESULT_FLASH_MS);
};
if (endKind === 'time_up') {
showOneFlash('result-timeup.png', function () {
hideStackTowerResultFlashDomOnlyPlay();
showOneFlash(outcomeFile, finishToGcm);
});
} else {
showOneFlash(outcomeFile, finishToGcm);
}
}
function stackTowerMissionTimeLimitSecPlay() {
const t = Number(playStackTowerMissionTimeSec);
if (Number.isFinite(t) && t > 0) return Math.max(10, Math.min(7200, Math.floor(t)));
@@ -4681,6 +4737,27 @@
: (humansReady ? 'START (โฮสต์เท่านั้น)' : 'READY (โฮสต์เท่านั้น)');
}
/** Space Shooter mnpz6rkp — Ready Status / ปุ่ม เดียวกับ Jumper */
function updateSpaceShooterMissionHowtoHud() {
if (!isSpaceShooterMissionUiMapPlay() || spaceShooterMissionPhase !== 'howto') return;
const st = document.getElementById('gauntlet-crown-howto-status');
const btn = document.getElementById('btn-gch-ready');
if (!st || !btn) return;
const humans = quizCarryPregameHumanIds();
const tot = Math.max(1, quizCarryPregameTotalPlayers());
const num = gauntletCrownPregameReadyNumerator();
st.classList.remove('is-hidden');
st.textContent = 'Ready Status : ' + num + '/' + tot;
const humansReady = humans.length > 0 && humans.every((id) => !!gauntletCrownLobbyReadyMap[id]);
btn.classList.toggle('is-start-phase', humansReady);
btn.classList.toggle('is-read-only', !isMePlayHost());
btn.disabled = !isMePlayHost();
btn.setAttribute('aria-pressed', humansReady ? 'false' : ((myId && gauntletCrownLobbyReadyMap[String(myId)]) ? 'true' : 'false'));
btn.title = isMePlayHost()
? (humansReady ? 'START' : ((myId && gauntletCrownLobbyReadyMap[String(myId)]) ? 'ยกเลิก READY' : 'READY'))
: (humansReady ? 'START (โฮสต์เท่านั้น)' : 'READY (โฮสต์เท่านั้น)');
}
function beginStackTowerMissionCountdownThenRun() {
if (!isStackTowerMissionUiMapPlay()) return;
if (stackTowerMissionCountdownTimer) {
@@ -5104,17 +5181,12 @@
return n;
}
/** จบทันทีเมื่อไม่มีผู้รอด หรือเหลือคนเดียว (หลายคนในรอบ) — โหมด solo 1 คนยังเล่นจนหมดเวลา */
/** จบทันทีเมื่อไม่มีผู้รอด เหลือคนสุดท้ายยังเล่นต่อจนหมดเวลา (ไม่จบเร็วแบบ “ชนะขาดลอย”) */
function jumpSurviveMissionMaybeEarlyFinish() {
if (!isJumpSurviveMissionUiMapPlay() || jumpSurviveMissionPhase !== 'live' || jumpSurviveGameEnded) return;
const total = jumpSurviveMissionTotalParticipants();
const alive = jumpSurviveMissionCountAlive();
if (alive === 0) {
endJumpSurviveMissionRound();
return;
}
if (total >= 2 && alive === 1) {
endJumpSurviveMissionRound();
endJumpSurviveMissionRound('all_dead');
}
}
@@ -5256,13 +5328,14 @@
};
}
function endJumpSurviveMissionRound() {
function endJumpSurviveMissionRound(endKind) {
if (!isJumpSurviveMissionUiMapPlay() || jumpSurviveGameEnded) return;
jumpSurviveGameEnded = true;
jumpSurviveMissionPhase = 'ended';
applyJumpSurviveJumperPanelImages();
const mission = jumpSurviveBuildMissionPayload();
showGauntletCrownMissionOverlay(mission);
const kind = endKind === 'all_dead' ? 'all_dead' : 'time_up';
beginJumpSurviveMissionResultFlashSequenceThenGcm(mission, kind);
}
function isSpaceShooter() { return mapData && mapData.gameType === 'space_shooter'; }
@@ -5337,21 +5410,28 @@
gauntletCrownHowtoVisible = true;
ov.classList.remove('is-hidden');
const st = document.getElementById('gauntlet-crown-howto-status');
if (st) {
st.textContent = '';
st.classList.remove('gch-status--jumper');
st.classList.add('is-hidden');
}
if (st) st.classList.remove('gch-status--jumper');
const btn = document.getElementById('btn-gch-ready');
if (btn) {
const humans = quizCarryPregameHumanIds();
const soleHuman = humans.length === 1;
const canGo = soleHuman || isMePlayHost();
btn.classList.remove('is-start-phase');
btn.classList.toggle('is-read-only', !canGo);
btn.disabled = !canGo;
btn.title = canGo ? 'READY — เริ่มนับถอยหลัง' : 'รอโฮสต์ · Wait for host';
btn.setAttribute('aria-pressed', 'false');
const humans = quizCarryPregameHumanIds();
const totPlayers = Math.max(1, quizCarryPregameTotalPlayers());
const soleParticipant = totPlayers === 1;
if (soleParticipant) {
if (st) {
st.textContent = '';
st.classList.add('is-hidden');
}
if (btn) {
const canGo = humans.length === 1 || isMePlayHost();
btn.classList.remove('is-start-phase');
btn.classList.toggle('is-read-only', !canGo);
btn.disabled = !canGo;
btn.title = canGo ? 'READY — เริ่มนับถอยหลัง' : 'รอโฮสต์ · Wait for host';
btn.setAttribute('aria-pressed', 'false');
}
} else {
if (socket && socket.connected) socket.emit('gauntlet-crown-lobby-sync-request');
gauntletCrownSyncGuestReadyIfNeeded();
updateSpaceShooterMissionHowtoHud();
}
spaceShooterResetMissionShipStateForAllPlay();
}
@@ -9424,6 +9504,7 @@
/** ซ่อน overlay โหมดอื่นที่ค้างจาก embed / session ก่อน — กัน UI ซ้อนไม่ตรง mock */
function hideConflictingOverlaysForGauntletCrown() {
hideStackTowerResultFlashDomOnlyPlay();
hideQuizCarryPregameOverlay();
quizCarryPregameActive = false;
const hideIds = [
@@ -9468,7 +9549,8 @@
const inQuizQuestionHowto = isQuizQuestionMissionUiMapPlay() && quizQuestionMissionPhase === 'howto';
const inStackTowerHowto = isStackTowerMissionUiMapPlay() && stackTowerMissionPhase === 'howto';
const inJumpSurviveHowto = isJumpSurviveMissionUiMapPlay() && jumpSurviveMissionPhase === 'howto';
if (gauntletCrownPregamePhase !== 'howto' && !inQuizQuestionHowto && !inStackTowerHowto && !inJumpSurviveHowto) return;
const inSpaceShooterHowto = isSpaceShooterMissionUiMapPlay() && spaceShooterMissionPhase === 'howto';
if (gauntletCrownPregamePhase !== 'howto' && !inQuizQuestionHowto && !inStackTowerHowto && !inJumpSurviveHowto && !inSpaceShooterHowto) return;
if (myId == null || isMePlayHost()) return;
const sid = String(myId);
if (gauntletCrownLobbyReadyMap[sid]) return;
@@ -9933,7 +10015,7 @@
if (previewMode && editorEmbedReturn) {
ov.classList.add('is-hidden');
if (gcmHead) gcmHead.classList.remove('sr-only');
if (mission && (mission.uiSkin === 'question_mission' || mission.uiSkin === 'stack_tower' || mission.uiSkin === 'mega_virus')) {
if (mission && (mission.uiSkin === 'question_mission' || mission.uiSkin === 'stack_tower' || mission.uiSkin === 'mega_virus' || mission.uiSkin === 'jumper')) {
cancelQuizCarryResultEndAfterTimeup();
hideQuizCarryTimeupOnDeskLayer();
hideQuizCarryResultEndLayer();
@@ -12257,7 +12339,7 @@
if (jumpSurviveMissionPhase !== 'live' || jumpSurviveGameEnded) return;
const remEnd = jumpSurviveRemainingSecMission();
if (remEnd !== null && remEnd <= 0) {
endJumpSurviveMissionRound();
endJumpSurviveMissionRound('time_up');
return;
}
}
@@ -13027,6 +13109,7 @@
if (isQuizQuestionMissionUiMapPlay() && quizQuestionMissionPhase === 'howto') updateQuizQuestionMissionHowtoHud();
if (isStackTowerMissionUiMapPlay() && stackTowerMissionPhase === 'howto') updateStackTowerMissionHowtoHud();
if (isJumpSurviveMissionUiMapPlay() && jumpSurviveMissionPhase === 'howto') updateJumpSurviveMissionHowtoHud();
if (isSpaceShooterMissionUiMapPlay() && spaceShooterMissionPhase === 'howto') updateSpaceShooterMissionHowtoHud();
});
socket.on('host-changed', (d) => {
if (d && d.hostId != null) playHostId = d.hostId;
@@ -13034,6 +13117,7 @@
if (isQuizQuestionMissionUiMapPlay() && quizQuestionMissionPhase === 'howto') updateQuizQuestionMissionHowtoHud();
if (isStackTowerMissionUiMapPlay() && stackTowerMissionPhase === 'howto') updateStackTowerMissionHowtoHud();
if (isJumpSurviveMissionUiMapPlay() && jumpSurviveMissionPhase === 'howto') updateJumpSurviveMissionHowtoHud();
if (isSpaceShooterMissionUiMapPlay() && spaceShooterMissionPhase === 'howto') updateSpaceShooterMissionHowtoHud();
});
socket.on('quiz-carry-lobby-sync', (d) => {
if (!d || typeof d.readyMap !== 'object') return;
@@ -13062,6 +13146,9 @@
} else if (isJumpSurviveMissionUiMapPlay() && jumpSurviveMissionPhase === 'howto') {
gauntletCrownSyncGuestReadyIfNeeded();
updateJumpSurviveMissionHowtoHud();
} else if (isSpaceShooterMissionUiMapPlay() && spaceShooterMissionPhase === 'howto') {
gauntletCrownSyncGuestReadyIfNeeded();
updateSpaceShooterMissionHowtoHud();
}
});
socket.on('gauntlet-crown-lobby-started', () => {
@@ -13077,6 +13164,10 @@
beginJumpSurviveMissionCountdownThenRun();
return;
}
if (isSpaceShooterMissionUiMapPlay() && spaceShooterMissionPhase === 'howto') {
beginSpaceShooterMissionCountdownThenRun();
return;
}
if (!usesCrownLobbyShellPlay()) return;
beginGauntletCrownCountdownThenRun();
});
@@ -13186,6 +13277,7 @@
if (isQuizQuestionMissionUiMapPlay() && quizQuestionMissionPhase === 'howto') updateQuizQuestionMissionHowtoHud();
if (isStackTowerMissionUiMapPlay() && stackTowerMissionPhase === 'howto') updateStackTowerMissionHowtoHud();
if (isJumpSurviveMissionUiMapPlay() && jumpSurviveMissionPhase === 'howto') updateJumpSurviveMissionHowtoHud();
if (isSpaceShooterMissionUiMapPlay() && spaceShooterMissionPhase === 'howto') updateSpaceShooterMissionHowtoHud();
});
socket.on('chat', (data) => {
const box = document.getElementById('chat-messages');
@@ -14796,7 +14888,7 @@
const qText = document.getElementById('play-cyber-quiz-mission-q-text');
const qPlaque = document.getElementById('play-cyber-quiz-mission-q-plaque');
const tb = root ? root.querySelector('.play-cyber-time-block') : null;
const on = isQuizQuestionMissionHudActivePlay() || isStackTowerMissionHudActivePlay();
const on = isQuizQuestionMissionHudActivePlay() || isStackTowerMissionHudActivePlay() || isJumpSurviveMissionHudActivePlay();
if (isQuizQuestionMissionUiMapPlay()) {
if (qBand) {
qBand.classList.add('is-hidden');
@@ -14929,6 +15021,7 @@
if (!on) {
root.classList.remove('play-cyber-hud--question-mission');
root.classList.remove('play-cyber-hud--score-flush-left');
root.classList.remove('play-cyber-hud--jump-mission-hide-score');
}
}
if (stackEl) stackEl.classList.toggle('play-cyber-vignette', !!on);
@@ -14937,7 +15030,7 @@
if (!on || !root) return;
root.classList.toggle(
'play-cyber-hud--question-mission',
!!(isQuizQuestionMissionHudActivePlay() || isStackTowerMissionHudActivePlay()),
!!(isQuizQuestionMissionHudActivePlay() || isStackTowerMissionHudActivePlay() || isJumpSurviveMissionHudActivePlay()),
);
root.classList.toggle(
'play-cyber-hud--stack-tower-canvas-hud',
@@ -14949,6 +15042,7 @@
!!(on && (isGauntletCrownHeistMapPlay() || isQuizCarry())),
);
root.classList.toggle('play-cyber-hud--score-flush-left', !!(on && isQuizCarry()));
root.classList.toggle('play-cyber-hud--jump-mission-hide-score', !!isJumpSurviveMissionUiMapPlay());
const timeLabelEl = root.querySelector('.play-cyber-time-label');
if (timeLabelEl) timeLabelEl.style.display = isQuizCarry() ? 'none' : '';
const timeVal = document.getElementById('play-cyber-time-val');
@@ -15093,6 +15187,8 @@
statusEl.textContent = 'QUIZ LINK · ประลองความรู้';
} else if (isStackTowerMissionHudActivePlay()) {
statusEl.textContent = 'DECRYPT UPLINK · TOWER';
} else if (isJumpSurviveMissionHudActivePlay()) {
statusEl.textContent = 'JUMPER LINK · SURVIVE';
} else if (isQuizCarry() && quizCarrySessionEnded) {
statusEl.textContent = 'SESSION COMPLETE · จบชุดคำถาม';
} else if (isJumpSurvive() && jumpSurviveEliminated) {
@@ -15160,6 +15256,14 @@
const ul = document.getElementById('play-cyber-score-list');
if (!ul) return;
/* mnptfts2 — ไม่แสดงแผง SCORE (เหลือ TIME + โปรไฟล์) */
if (isJumpSurviveMissionUiMapPlay()) {
ul.innerHTML = '';
const boardSkip = ul.closest('.play-cyber-scoreboard');
if (boardSkip) boardSkip.classList.remove('play-cyber-scoreboard--crown-strip');
ul.classList.remove('play-cyber-score-list--crown-strip');
return;
}
const stripScoreHud = isGauntletCrownHeistMapPlay() || isQuizCarry();
const board = ul.closest('.play-cyber-scoreboard');
if (board) board.classList.toggle('play-cyber-scoreboard--crown-strip', !!stripScoreHud);
@@ -15194,8 +15298,9 @@
const jumpMissionHud = isJumpSurvive() && isJumpSurviveMissionUiMapPlay();
const quizMissionHud = isQuizQuestionMissionHudActivePlay();
const stackMissionHud = isStackTowerMissionHudActivePlay();
/** แถบ SCORE แบบ mock mng8a80o (แนวนอน อวาตาร์+ชื่อ | คะแนน) — ใช้กับภารกิจคำถาม + Stack Tower mnn93hpi */
const cyberQmMockHud = quizMissionHud || stackMissionHud;
const jumpMissionLiveHud = isJumpSurviveMissionHudActivePlay();
/** แถบ SCORE แบบ mock mng8a80o (แนวนอน อวาตาร์+ชื่อ | คะแนน) — ภารกิจคำถาม + Stack Tower + Jumper mnptfts2 */
const cyberQmMockHud = quizMissionHud || stackMissionHud || jumpMissionLiveHud;
const stackTeamPts = Math.max(0, Number(stackMini && stackMini.score) || 0);
const rows = [];
rows.push({
@@ -16613,8 +16718,32 @@
if (isSpaceShooterMissionUiMapPlay()) {
if (spaceShooterMissionPhase !== 'howto') return;
const humansSs = quizCarryPregameHumanIds();
if (!(humansSs.length === 1 || isMePlayHost())) return;
beginSpaceShooterMissionCountdownThenRun();
const totPlayersSs = Math.max(1, quizCarryPregameTotalPlayers());
if (totPlayersSs === 1) {
if (!(humansSs.length === 1 || isMePlayHost())) return;
beginSpaceShooterMissionCountdownThenRun();
return;
}
if (!isMePlayHost()) {
if (myId == null) return;
const sidSs = String(myId);
const nextSs = !gauntletCrownLobbyReadyMap[sidSs];
gauntletCrownLobbyReadyMap[sidSs] = nextSs;
updateSpaceShooterMissionHowtoHud();
if (socket && socket.connected) socket.emit('gauntlet-crown-lobby-ready', { ready: nextSs });
return;
}
if (myId == null) return;
const humansReadySs = humansSs.length > 0 && humansSs.every((id) => !!gauntletCrownLobbyReadyMap[id]);
if (humansReadySs) {
socket.emit('gauntlet-crown-lobby-start', {}, (r) => { if (!r || !r.ok) { /* ignore */ } });
return;
}
const sidHostSs = String(myId);
const nextHostSs = !gauntletCrownLobbyReadyMap[sidHostSs];
gauntletCrownLobbyReadyMap[sidHostSs] = nextHostSs;
updateSpaceShooterMissionHowtoHud();
if (socket && socket.connected) socket.emit('gauntlet-crown-lobby-ready', { ready: nextHostSs });
return;
}
if (isQuizQuestionMissionUiMapPlay()) {
+1 -1
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@@ -1,6 +1,6 @@
// ทุกครั้งที่มีการเพิ่มหรือเปลี่ยน ให้เพิ่ม v +0.0001
// หลังแก้ค่าแล้วต้อง copy ไป path ที่ Nginx ชี้ (หรือรัน copy-frogger-files-only.sh) ถึงจะเห็นบนเว็บ
window.APP_VERSION = '0.0301';
window.APP_VERSION = '0.0308';
document.addEventListener('DOMContentLoaded', function () {
var t = document.querySelector('.version-tag');
if (t) t.textContent = 'v ' + window.APP_VERSION;
+6 -2
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@@ -1648,6 +1648,10 @@
inset: 0;
}
.play-cyber-hud.is-hidden { display: none !important; }
/* Jumper ภารกิจ mnptfts2 — ซ่อนแผง SCORE เท่านั้น (TIME + โปรไฟล์ยังใช้งาน) */
#play-cyber-hud.play-cyber-hud--jump-mission-hide-score .play-cyber-scoreboard {
display: none !important;
}
/* mng8a80o — แผง SCORE: มุมคม, หัว SCORE ใหญ่, แถวแนวนอน = [อวาตาร์เล็ก + ชื่อไทย] ซ้าย | คะแนนใหญ่ขวา */
#play-cyber-hud.play-cyber-hud--question-mission .play-cyber-scoreboard {
width: min(252px, 64vw);
@@ -3021,8 +3025,8 @@
</div>
</div>
<script src="/Game/socket.io/socket.io.js"></script>
<script src="js/version.js?v=0.0301"></script>
<script src="js/play.js?v=0.0301"></script>
<script src="js/version.js?v=0.0306"></script>
<script src="js/play.js?v=0.0308"></script>
<div class="version-tag">v —</div>
</body>
</html>
+13 -5
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@@ -2901,6 +2901,8 @@ const GAUNTLET_LANE_ROW_SPAWN_CHANCE = 0.34;
const GAUNTLET_CROWN_HEIST_MAP_ID = 'mno9kb07';
/** Mega Virus — balloon_boss ฉากภารกิจ (flow เดียวกับ crown) */
const BALLOON_BOSS_MISSION_MAP_ID = 'mnq1eml7';
/** Space Shooter ภารกิจ Violent Crime — lobby READY / START เดียวกับ Jumper */
const SPACE_SHOOTER_MISSION_MAP_ID = 'mnpz6rkp';
function isGauntletCrownHeistMapBySpace(space) {
return !!(space && space.mapId && String(space.mapId) === GAUNTLET_CROWN_HEIST_MAP_ID);
@@ -2931,8 +2933,14 @@ function isJumpSurviveMissionShellSpace(space) {
return !!(md && md.gameType === 'jump_survive');
}
function isSpaceShooterMissionShellSpace(space) {
if (!space || !space.mapId || String(space.mapId) !== SPACE_SHOOTER_MISSION_MAP_ID) return false;
const md = (space.mapId && maps.get(space.mapId)) || space.mapData;
return !!(md && md.gameType === 'space_shooter');
}
function isCrownLobbyShellSpace(space) {
return isGauntletCrownHeistMapBySpace(space) || isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space);
return isGauntletCrownHeistMapBySpace(space) || isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space) || isSpaceShooterMissionShellSpace(space);
}
function newBalloonBossShellGauntletRunState() {
@@ -3726,7 +3734,7 @@ io.on('connection', (socket) => {
io.to(spaceId).emit('gauntlet-crown-lobby-sync', { readyMap: { ...space.gauntletCrownLobbyReady } });
}
startGauntletTicker(spaceId, space);
} else if (isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space)) {
} else if (isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space) || isSpaceShooterMissionShellSpace(space)) {
if (!space.gauntletCrownLobbyReady || typeof space.gauntletCrownLobbyReady !== 'object') space.gauntletCrownLobbyReady = {};
space.gauntletCrownLobbyReady[socket.id] = false;
if (!space.gauntletRun) space.gauntletRun = newBalloonBossShellGauntletRunState();
@@ -3775,7 +3783,7 @@ io.on('connection', (socket) => {
if (mdJoin.gameType === 'gauntlet' && space.gauntletRun) {
joinCb.gauntletEndsAt = space.gauntletRun.endsAt != null ? space.gauntletRun.endsAt : null;
}
if ((isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space)) && space.gauntletRun) {
if ((isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space) || isSpaceShooterMissionShellSpace(space)) && space.gauntletRun) {
joinCb.gauntletCrownRunHeld = !!space.gauntletRun.crownRunHeld;
}
if (typeof cb === 'function') cb(joinCb);
@@ -4040,7 +4048,7 @@ io.on('connection', (socket) => {
gauntletEliminated: !!p.gauntletEliminated,
}));
}
if (md && (isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space))) {
if (md && (isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space) || isSpaceShooterMissionShellSpace(space))) {
if (!space.gauntletCrownLobbyReady || typeof space.gauntletCrownLobbyReady !== 'object') space.gauntletCrownLobbyReady = {};
space.peers.forEach((_p, id) => {
space.gauntletCrownLobbyReady[id] = false;
@@ -4055,7 +4063,7 @@ io.on('connection', (socket) => {
peersSnap: peersSnap || undefined,
};
if (peersSnap) gameStartPayload.gauntletEndsAt = gauntletEndsAtEmit != null ? gauntletEndsAtEmit : null;
if (mapId && maps.has(mapId) && (isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space))) {
if (mapId && maps.has(mapId) && (isBalloonBossMissionShellSpace(space) || isQuizQuestionMissionShellSpace(space) || isStackTowerMissionShellSpace(space) || isJumpSurviveMissionShellSpace(space) || isSpaceShooterMissionShellSpace(space))) {
const grs = space.gauntletRun;
gameStartPayload.gauntletCrownRunHeld = !!(grs && grs.crownRunHeld);
}